UI/UX Design | Physical Prototype | Studio Project

Grab n' Go

Streamlining dining experience in busy food courts via an interactive food locker system.

Role

UX Designer — Interaction Design, User Research, User Flows, Design System

Timeline

~ 3 months (Sep. - Dec. 2022)

Tools

Figma, 3D Printer, Laser Cutter, Miro, Google Suite

Teams

1 Team Lead, 2 UX Designers, 2 Structural Designers

UI/UX Design | Physical Prototype | Studio Project

Grab n' Go

Streamlining dining experience in busy food courts via an interactive food locker system.

Role

UX Designer — Interaction Design, User Research, User Flows, Design System

Timeline

~ 3 months (Sep. - Dec. 2022)

Tools

Figma, 3D Printer, Laser Cutter, Miro, Google Suite

Teams

1 Team Lead, 2 UX Designers, 2 Structural Designers

UI/UX Design | Physical Prototype | Studio Project

Grab n' Go

Streamlining dining experience in busy food courts via an interactive food locker system.

Role

UX Designer — Interaction Design, User Research, User Flows, Design System

Timeline

~ 3 months (Sep. - Dec. 2022)

Tools

Figma, 3D Printer, Laser Cutter, Miro, Google Suite

Teams

1 Team Lead, 2 UX Designers, 2 Structural Designers

Note:

I’ve separated the digital and physical design processes, which took place in parallel, making it slightly longer but more structured for clarity. For a quicker read, give the table of contents a tap.

I’ve separated the digital and physical design processes, which took place in parallel, making it slightly longer but more structured for clarity.

👀 OVERVIEW

What is this project about?

Grab n' Go is a locker system that simplifies the food ordering and pickup process for busy individuals. The integration of mobile app and locker with kiosk provides flexible food options, clear order tracking, and easy navigation, ensuring a fast, safe and seamless experience.

❓ CHALLENGE

Dissonance between the desired respite and the reality cause dissatisfaction

Mealtime often serves as a brief respite in our hectic days. Yet, long wait times and cumbersome process make it a hassle. This made me wonder how might we empower busy individuals to reclaim mealtime as a truly relaxing and enjoyable experience?

HIGHLIGHTS

Introducing Grab n' Go

01. Support Effortless Ordering

Speed up food ordering with a simple tap, making the process effortless and convenient. This minimizes long lines and reduces order errors.

02. Offer Real-Time Tracking

Stay informed with real-time updates on order status for transparency and reassurance. This allows users to plan their time more effectively.

02. Offer Real-Time Tracking

Stay informed with real-time updates on order status for transparency and reassurance. This allows users to plan their time more effectively.

02. Offer Real-Time Tracking

Stay informed with real-time updates on order status for transparency and reassurance. This allows users to plan their time more effectively.

03. Ensure Secure, Contactless Pickups

Experience safer, more seamless pickups with one-time QR codes, addressing security concerns and reducing close-contact risks.

04. Enhance Seat Navigation

Quickly locate seating with an interactive, real-time map for ease and comfort, alleviating confusion in busy, crowded spaces and optimizing seat allocation.

04. Enhance Seat Navigation

Quickly locate seating with an interactive, real-time map for ease and comfort, alleviating confusion in busy, crowded spaces and optimizing seat allocation.

04. Enhance Seat Navigation

Quickly locate seating with an interactive, real-time map for ease and comfort, alleviating confusion in busy, crowded spaces and optimizing seat allocation.

05. Boost Pickup Flexibility

Enjoy faster, more adaptable pickups through interactive lockers, reducing crowding and minimizing wait times during peak hours. Users have higher flexibility to decide where to pickup their orders.

05. Boost Pickup Flexibility

Enjoy faster, more adaptable pickups through interactive lockers, reducing crowding and minimizing wait times during peak hours. Users have higher flexibility to decide where to pickup their orders.

05. Boost Pickup Flexibility

Enjoy faster, more adaptable pickups through interactive lockers, reducing crowding and minimizing wait times during peak hours. Users have higher flexibility to decide where to pickup their orders.

Wait a minute, how did we achieve this? Let’s rewind and go over the steps we took.

📚 RESEARCH + INSIGHTS | DIGITAL

Was this just a me problem?

To validate the problem, I conducted research that uncovered users’ frustration with long queues, unclear pickup locations, peak-hour congestion, and limited seating.

Wanting firsthand insight, we headed to Price Center, the bustling food court at UC San Diego, to observe how people coped with the problems they faced.

Giving a Voice to the Struggle

We interviewed 5 target audiences at the food court to gauge frustrations and gain deeper insights into the unmet needs.

Audio recordings from interiews!

We were pleased to find that the feedback we received aligned with the problem space we identified and highlighted the importance of addressing these issues to enhance the dining experience.

💡 OPPORTUNITIES

Identify Our Goals

Our high level goals were to:

  1. Reduce friction at every touchpoint and optimize operational efficiency.

  1. Empower diners with real-time wait time predictions.

  1. Automate the ordering and pickup process through interactive locker system.

🔎 IDEATIONS & EXPLORATIONS | DIGITAL

Visualize User Flow

We outlined how users would interact with the app; this stage is all about deconstructing and optimizing the app architecture.

Drag to explore—User Flow in Figma

To kickstart the design work, we started with some sketches

We played with different layouts and sketched out both app and kiosk screens. At this point, we focused on exploring on how to best utilize the combination of digital app and physical kiosk. Here are some out of many:

📝 USER TESTING + ITERATION

De-risk the assumptions

We feared that our prototypes would not align with user expectations, so we built paper prototypes and test them with target audiences to validate core concepts and layout comprehension. The feedback later helped refine the design.

Things we changed based on feedback

Based off the feedback we received from the first round of user testing, we made a few changes on our mid-fi prototype.

User Testing, AGAIN.

We conducted another round of user testing with BOTH digital and physical prototypes. No scripts, just real people. We observed, learned, and tweaked. This ensured that our designs are tailored to meet the user needs and provide them with a smooth experience.

More iterations

Based off the feedback we received from the second round of user testing, we made a few changes on our mid-fi prototype.

🎨 BRANDING GUIDELINE & MOODBOARDS

Branding Guidelines

Moodboard

We curated a moodboard for brand inspiration, centered around orange—a color known to evoke a sense of action and progress).

🌟 FINAL HIGH-FIDELITY PROTOTYPE | DIGITAL

The final look of hi-fi prototype

order the food
order status
pickup code
seatmap

01.

Order the food on the go

Users can place orders directly from their devices, letting them skip long lines and wait time. This makes food ordering faster and more convenient.

02.

Receive order status in real-time

03.

You decide how & where to pickup

04.

Finding seats with ease

order the food
order status
pickup code
seatmap

01.

Order the food on the go

Users can place orders directly from their devices, letting them skip long lines and wait time. This makes food ordering faster and more convenient.

02.

Receive order status in real-time

03.

You decide how & where to pickup

04.

Finding seats with ease

01.

Order the food on the go

Users can place orders directly from their devices, letting them skip long lines and wait time. This makes food ordering faster and more convenient.

02.

Receive order status in real-time

03.

You decide how & where to pickup

04.

Finding seats with ease

Now, Let's take a look of the physical kiosk design.

Now, Let's take a look of the physical kiosk design.

📚 RESEARCH & INSIGHTS | PHYSICAL

Online Research

Research showed that lockers with kiosk emerged as versatile tools, offering benefits for businesses and customers across industries. This informed our design approach, ensuring we created a solution that meets user needs effectively.

🔎 IDEATIONS & EXPLORATIONS | PHYSICAL

User Flow

Sketches of different types of lockers & kiosks

📐 STRUCTURAL DESIGN | PHYSICAL

Blueprints of the Locker & Kiosk

Assembly Process

🌟 FINAL PROTOTYPE | PHYSICAL

Take a look at the system we implemented :)

Slide the handle to the left for annotations!

💬 REFLECTION

What I've learned?

In this project, I was thrilled to explore new horizons and challenge myself with many novel experience including using with Miro, Dovetail, Inkscape, 3D printer, and laser cutter. I've never worked with these applications or tools before, but I'm proud to say that I successfully gained a couple more skills.

I also learned the importance of stakeholder input. Stakeholders came from diverse backgrounds and perspectives, often needing and wanting different features than what we, as designers, envisioned. By involving them in the design process, I was able to understand their needs, preferences, and expectations better, allowing me to create a solution that effectively met their expectations and brought satisfaction.

What could've done differently?

What could've done differently?

Something that I could've done differently is make a business model canvas and conduct more interviews at other food courts to ensure that these issues are a common issues in general.

Next steps

Next steps

A major challenge for my team and I was the lack of resources and skills to implement the locker and scanning mechanisms for this project. Hence, our next step would be to enhance our project, obtain more materials and expertise, and test those mechanisms to assess the overall system experience.

Furthermore, we would continue to work on the project and create a business model canvas to show its feasibility and value proposition. I believe this project is very promising and worth exploring more.

Let's chat and build an experience together!

CASE STUDIES

© 2024 — Kevin T Lin

Fueled by a lot of Boba & Chocolate :)

Let's chat and build an experience together!

© 2024 — Kevin T Lin

Fueled by a lot of Boba & Chocolate :)

Let's chat and build an experience together!

© 2024 — Kevin T Lin

Fueled by a lot of Boba & Chocolate :)